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 Livres de règles

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Date d'inscription : 09/06/2008

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MessageSujet: Livres de règles   Livres de règles Icon_minitimeSam 25 Oct - 12:50

Suite à une question, je rappelle:

J'autorise les livres de règles officiels et qui ne se rattachent pas à setting en particulier. Les livres de FR et Eberron seront par conséquent interdits.

Je pense, notamment, que le complete martial va sortir peu après mon retour.
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Eliliric Cromakin
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Eliliric Cromakin


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Date d'inscription : 10/06/2008

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MessageSujet: Re: Livres de règles   Livres de règles Icon_minitimeSam 25 Oct - 12:59

Donc le Swordmage ne serait pas permis puisqu'il vient de FR?
Il m'a l'air balancé. Enfin Fil pense le contraire alors déjà il ne fait pas concensus....

Swordmage

“Under the leaves of Myth
Drannor I learned the ancient eladrin way of battle. Spells are my
armor, and words of ruin are bound to my blade.”

CLASS TRAITS
Role: Defender. You are a melee combatant who uses spells to fight better.
Power Source: Arcane.
You study ancient magical traditions and practice swordplay, developing
arcane powers that work well with your physical attacks.
Key Abilities: Intelligence, Strength, Constitution

Armor Proficiencies: Leather.
Weapon Proficiencies: Simple melee, falchion, greatsword, longsword, scimitar, short sword, simple ranged.
Implement: Any light blade or heavy blade
Bonus to Defense: +2 Will.

Hit Points at 1st Level: 15+ Constitution Score.
Hit Points per Level Gained: 6
Healing Surges per Day: 8+ Constitution Modifier.

Trained Skills: Arcana. From the class skills list below, choose 4 more trained skills at 1st level.
Class Skills: Arcana (Int), Athletics (Str), Diplomacy (Cha), Endurance (Con), History (Int), Insight (Wis), Intimidate (Cha).

Build Options: Assault Swordmage, Shielding Swordmage.
Class features: Swordbond, Swordmage Aegis, Swordmage Warding.

Swordmages
apply the arcane arts to melee combat. The combat skills they possess
are enhanced by the magic they wield. The flourish of a swordmage’s
blade not only bites with steel, but also with fire, lightning, or
other powerful forces.

You studied and practiced for years to
master your skills. You mastered the fundamentals of arcane magic and
combined this academic study with endless hours of physical training.
You might be a young eladrin in search of your fortune, a stranger to
the wider world outside the seclusion of your homeland; a self-trained
genasi sellsword, gifted with an affinity for elemental magic; the
scion of a disgraced noble human family, taught by the finest tutors in
your youth but now a footloose expatriate; or a half-elf arcane
champion, rigorously trained in a war magic academy to serve in the
armies of your homeland.

Magical barriers of force swirl around
you, protecting you from harm. The blade you carry is an extension of
your being, both body and mind. It pulses with eldritch energy as you
prepare to defend your allies and unleash magical fury against your
foes.


CREATING A SWORDMAGE


The swordmage has two
builds: assault swordmage and shielding swordmage. Intelligence plays
into all your attacks, but you might emphasize either Strength or
Constitution for added benefits.

ASSAULT SWORDMAGE


Your
style of combat focuses on flashy attacks that call up elemental forces
and throw your opponents around the battlefield. This method of
aggressive swordmage combat spread from Returned Abeir to Toril through
the heritage of the anarchs of Shyr. Your attacks use Intelligence, so
that should be your primary ability score. Strength should be your
second-best ability score, since it enhances your assault powers and
keeps your base attack bonus high. Constitution helps your
survivability and can be useful if you want to try some shielding
swordmage powers. Most assault swordmages use a two-handed weapon (such
as a greatsword or a falchion) to deal more damage, though they have a
lower AC as a result.
Feat: Escalating Assault (Human feat: Weapon Focus)

Skills: Arcana, Athletics, Diplomacy, Intimidate

At-Will Powers: greenflame blade, sword burst

Encounter Power: flame cyclone

Daily Power: burning blade

SHIELDING SWORDMAGE


You
protect your allies with magical shields of force—and by keeping
enemies away from them. This heritage is embodied by the Coronal Guard
tradition, a discipline thatcan be traced over a thousand years to the
armathors, the elite guards of the coronal of Myth Drannor.
Intelligence powers your attacks, so it should be your highest ability
score. Constitution applies added effects to many of your attacks, so
it should be your second-highest score. A good Strength lets you take
advantage of assault swordmage powers (giving you some added offense)
and keeps your basic attack decent. You’ll want to keep a hand free to
get your AC bonus from Swordmage Warding class feature, so you should
use a one-handed weapon such as a longsword or a scimitar.
Feat: Retributive Shield (Human feat: Student of Sword Magic)

Skills: Arcana, Diplomacy, History, Insight

At-Will Powers: booming blade, lightning lure

Encounter Power: chilling blow

Daily Power: frost backlash

SWORDMAGE CLASS FEATURES


Swordmages
are smart, strong bastions of defense whose art is embodied by their
swords. All swordmages have the class features described below.

SWORDBOND
By
spending 1 hour of meditation with a chosen light or heavy blade, you
forge a special bond with the weapon. As a standard action, you can
call your bonded weapon to your hand from up to 10 squares away.

You
can forge a bond with a different blade using the same meditation
process (for instance, if you acquire a new blade that has magical
abilities). If you forge a bond with a different blade, the old bond
dissipates.

If your bonded weapon is broken or damaged, you can
spend 1 hour of meditation to recreate the weapon from a fragment.
(This process automatically destroys any other fragments of the weapon
in existence, so you can’t use it to create multiple copies of a broken
weapon.)

SWORDMAGE AEGIS
You can place a magical
warding upon a foe, allowing you to respond to the foe’s attacks
against your allies with a counterassault or a timely protection.
Choose one of the following Aegis and gain its benefit. : Aegis of
Assault, Aegis of Shielding.

AEGIS OF ASSAULT
You can use the Aegis of Assault power to teleport to the side of of the attacker and respond with an attack of your own.
Swordmage Feature Aegis of Assault


You create an arcane link between you and a foe, allowing you to instantly respond to its attacks with a counterassault.
At-Will Livres de règles Bullet Arcane, Teleportation
Minor Action Close burst 2
Target: One creature in burst
Effect:
You mark the target. The target remains marked until you use this power
against another target. If you mark other creatures using other powers,
the target is still marked. A creature can be subject to only one mark
at a time. A new mark supersedes a mark that was already in place.

If
your marked target makes an attack that doesn’t include you as a
target, it takes a –2 penalty to attack rolls. If that attack hits and
the marked target is within 10 squares of you, you can use an immediate
reaction to teleport to a square adjacent to the target and make a
melee basic attack against it. If no unoccupied space exists adjacent
to the target, you can’t use this immediate reaction.
First published in Forgotten Realms Player's Guide.

AEGIS OF SHIELDING
You can use the Aegis of Shielding power to deflect some of the damage of an incoming attack.
Swordmage Feature Aegis of Shielding


You create an arcane link between you and an enemy, allowing you to blunt its attacks against your allies.
At-Will Livres de règles Bullet Arcane
Minor Action Close burst 2
Target: One creature in burst
Effect:
You mark the target. The target remains marked until you use this power
against another target. If you mark other creatures using other powers,
the target is

still marked. A creature can be subject to only one mark at a time. A new mark supersedes a mark that was already in place.

If
your marked target makes an attack that doesn’t include you as a
target, it takes a –2 penalty to attack rolls. If that attack hits and
the marked target is within 10 squares of you, you can use an immediate
interrupt to reduce the damage dealt by that attack to any one creature
by an amount equal to 5 + your Constitution modifier.

At 11th
level, reduce the damage dealt by 10 + your Constitution modifier. At
21st level, reduce the damage dealt by 15 + your Constitution modifier.
First published in Forgotten Realms Player's Guide.

SWORDMAGE WARDING
While you are conscious and wielding either a light blade or a heavy blade, you maintain a field of magical force around you.

This
field provides a +1 bonus to AC, or a +3 bonus if you are wielding a
blade in one hand and have your other hand free (not carrying a shield,
an off-hand weapon, a two-handed weapon, or anything else).

If
you become unconscious, your Swordmage Warding benefit disappears. You
can restore it by taking a short rest or an extended rest.

SWORDMAGE OVERVIEW

Characteristics:
Your melee skills are most important, but you also have attacks that
can hit multiple creatures or injure creatures at range. Your defensive
powers can protect your allies and yourself.

Religion:
Swordmages favor deities of magic or skill. Corellon, Selûne, Torm, and
Tymora are common among swordmages of good heart. Swordmages of a
darker bent often revere Shar, regarding their unusual skills as a
secret art to be kept hidden from the uninitiated.

Races: Genasi
from Returned Abeir are the archetypal assault swordmages. Humans and
eladrin are the main practitioners of the shielding swordmage style.
Githyanki are also known to practice their own swordmage tradition,
which is similar to the shielding swordmage.

IMPLEMENTS


Your
blade adds its enhancement bonus to attack rolls and damage rolls and
any extra damage granted by a property (if applicable) when used as an
implement. You do not gain your weapon proficiency bonus to the attack
roll when using your blade as an implement.
First published in Forgotten Realms Player's Guide.
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Le maître
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Date d'inscription : 09/06/2008

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MessageSujet: Re: Livres de règles   Livres de règles Icon_minitimeSam 25 Oct - 13:07

non, ce ne sera pas permis.

C'est plutôt une question de RP que d'équilibre. Je suis plus famillier avec eberron, et utiliser eberron impliquerait inclure les dragonmarks, quelques nouvelles races, les psionistes, etc à l'univers dans lequel nous jouons.

Je suis sûr que ce sera pareil avec les FR.
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Eliliric Cromakin
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Eliliric Cromakin


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MessageSujet: Re: Livres de règles   Livres de règles Icon_minitimeSam 25 Oct - 13:16

Ouais, j'imagine.
Mais il serait possible de dire par exemple que les rainbow guards sont des swordmages et donc l'inclure dans le RP du monde sans l'affecter de façon substantiel.

Mais bon, c'est pas comme si je voulais à tous prix en jouer un.
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Thorog Frenzyarm

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MessageSujet: Re: Livres de règles   Livres de règles Icon_minitimeDim 26 Oct - 2:36

On pourra avoir un groupe intuable de defenders!
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Eliliric Cromakin
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Eliliric Cromakin


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MessageSujet: Re: Livres de règles   Livres de règles Icon_minitimeDim 26 Oct - 11:15

5 Defenders multiclassé priest + 1 Priest.

Slogan: "Une équipe faite pour faire durer le plaisir".
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Zurn

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MessageSujet: Re: Livres de règles   Livres de règles Icon_minitimeDim 26 Oct - 11:31

Et plein d'ennemis shaman avec des arcs.
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Eliliric Cromakin
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Eliliric Cromakin


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MessageSujet: Re: Livres de règles   Livres de règles Icon_minitimeDim 26 Oct - 11:57

On pourrait être les rainbow guards... So qu'ils aient ou non des arcs avec 5 defenders ils vont en avoir plein les fesses pareil.
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Zurn

Zurn


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MessageSujet: Re: Livres de règles   Livres de règles Icon_minitimeDim 26 Oct - 14:13

Je sais pas tsé, avec des shaman qui te font de la bouette, et des archers qui te mitraille .... tu te rend jamais, rainbow ou pas!
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Eliliric Cromakin
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Eliliric Cromakin


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MessageSujet: Re: Livres de règles   Livres de règles Icon_minitimeDim 26 Oct - 14:26

Une fois que les rainbow guards ont leurs peintures de guerriers faites de boue, rien ne peut les arrêter.

Je suis prêt à miser 10g que les shamans en auront plein les fesses.
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Zurn

Zurn


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MessageSujet: Re: Livres de règles   Livres de règles Icon_minitimeDim 26 Oct - 16:27

J'imagine meme pas me faire interoger par un rainbow guard ....
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Eliliric Cromakin
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Eliliric Cromakin


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MessageSujet: Re: Livres de règles   Livres de règles Icon_minitimeDim 26 Oct - 16:38

Tu aimerais trop ça.
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